

- #COMPUTER AUTO SHUTDOWN TIMER MOD#
- #COMPUTER AUTO SHUTDOWN TIMER DRIVER#
- #COMPUTER AUTO SHUTDOWN TIMER CODE#
#COMPUTER AUTO SHUTDOWN TIMER CODE#
DriverRearTyreCompoundGameCode: the driver’s rear tyre compound code as reported by the game.DriverFrontTyreCompoundGameCode: the driver’s front tyre compound as reported by the game.DriverRearTyreCompound: the driver’s rear tyre compound (S,H,W … ).DriverFrontTyreCompound: the driver’s front tyre compound (S,H,W … ).drivercarclasstextcolor(raceposition) : Returns for the race position the driver’s car class text color (White or black to be readable over car class color) when available.DriverCarClassColor: the driver’s car class color.DriverLicenceString: the driver’s licence string (Iracing).

#COMPUTER AUTO SHUTDOWN TIMER DRIVER#
DriverSpeed: the actual driver speed (in local unit).DriverCurrentLapHighPrecision: the driver’s guessed lap in the race including the actual lap percent (0.0 to X.0).DriverTrackPositionPercent: the driver’s track position (0.0 to 1.0).DriverIsCarInPitLane: if the driver car is in Pit lane.DriverIsConnected: if the driver is connected (Iracing).

DriverIsCarInPit: if the driver car is in Pit.DriverCarNumber: the driver’s car number.DriverAvailable: if a driver is available.More opponents data made available through ncalc/js methods :.Added new Javascript “run once” section to formulas to allow declaring settings, constants and helper functions only once in order to save significant performances on dash repeating a lot of time the same routines (IE reading settings from a json file).Optimized ncalc function “readtextfile” to poll file for changes only every 2 seconds maximum.Added track map class colouring (enabled by default, you can opt out from it in the map properties).Added class colors settings in Car Settings > Car class colours (Iracing will always use the game provided colours).Car included in ahead/behind are now configurable in SimHub settings (Trackonly, track + pitlane, track + pitlane + pits).
#COMPUTER AUTO SHUTDOWN TIMER MOD#
