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Computer auto shutdown timer
Computer auto shutdown timer










computer auto shutdown timer
  1. #COMPUTER AUTO SHUTDOWN TIMER MOD#
  2. #COMPUTER AUTO SHUTDOWN TIMER DRIVER#
  3. #COMPUTER AUTO SHUTDOWN TIMER CODE#

#COMPUTER AUTO SHUTDOWN TIMER CODE#

DriverRearTyreCompoundGameCode: the driver’s rear tyre compound code as reported by the game.DriverFrontTyreCompoundGameCode: the driver’s front tyre compound as reported by the game.DriverRearTyreCompound: the driver’s rear tyre compound (S,H,W … ).DriverFrontTyreCompound: the driver’s front tyre compound (S,H,W … ).drivercarclasstextcolor(raceposition) : Returns for the race position the driver’s car class text color (White or black to be readable over car class color) when available.DriverCarClassColor: the driver’s car class color.DriverLicenceString: the driver’s licence string (Iracing).

computer auto shutdown timer

  • Driverclubname: the driver’s club name (Iracing).
  • DriverGaptoclassleader: the driver’s gap to his own class leader.
  • DriverLapstoclassleader: the driver’s laps to his own class leader.
  • DriverLapstoleader: the driver’s laps to race leader.
  • DriverRelativeDistanceToPlayer: the driver’s relative distance to player.
  • DriverRelativeGapToPlayer: the driver’s relative gap to player.
  • #COMPUTER AUTO SHUTDOWN TIMER DRIVER#

    DriverSpeed: the actual driver speed (in local unit).DriverCurrentLapHighPrecision: the driver’s guessed lap in the race including the actual lap percent (0.0 to X.0).DriverTrackPositionPercent: the driver’s track position (0.0 to 1.0).DriverIsCarInPitLane: if the driver car is in Pit lane.DriverIsConnected: if the driver is connected (Iracing).

    computer auto shutdown timer

    DriverIsCarInPit: if the driver car is in Pit.DriverCarNumber: the driver’s car number.DriverAvailable: if a driver is available.More opponents data made available through ncalc/js methods :.Added new Javascript “run once” section to formulas to allow declaring settings, constants and helper functions only once in order to save significant performances on dash repeating a lot of time the same routines (IE reading settings from a json file).Optimized ncalc function “readtextfile” to poll file for changes only every 2 seconds maximum.Added track map class colouring (enabled by default, you can opt out from it in the map properties).Added class colors settings in Car Settings > Car class colours (Iracing will always use the game provided colours).Car included in ahead/behind are now configurable in SimHub settings (Trackonly, track + pitlane, track + pitlane + pits).

    #COMPUTER AUTO SHUTDOWN TIMER MOD#

  • Added a “magic” header to BeamNg telemetry mod to push away “parasite data” (like routers sending unwanted data on 9999 UDP port).
  • On Combined USB devices (leds + screen), screen will starts to try connecting only if the leds are connected (avoiding useless screen search etc …).
  • Added more logs to troubleshoot usb device internal browser.
  • Reworked all the internal opponents sectors storage to support more than 3 sectors (iracing).
  • Fix about some formulas getting stuck when switching game.
  • Force reset ACC opponents entries on leaderboard entries update.
  • UI : Added colored border to all windows (On dark Window themes it was hard to identify the bounds of the windows).
  • UI : Make effects groups settings wrap in case window is too narrow.
  • Fixed ACC “driver swap” losing track of pit/gap stats.
  • Feat : Add filter to effects pickers (Leds, ShakeIt).
  • Forza Motorsport 8 support (this new edition does not improve available telemetry, you can expect the same amount of data as Forza Motorsport 7).
  • Help and Documentation – Bug reports and features requests – Previous releases Recent changes 9.1.0 – 9.1.1 – Ī massive “opponents” oriented update, along with Forza Motorsport 8 support.












    Computer auto shutdown timer